"Callnames, an integral part of any commentary."
The pack contains about 200 new callnames to be assigned to 209 players. Approximately. The new callnames exploit the slots of players from WE UNITED and PES UNITED, slots of goalkeepers and of players that are non-existent in the database (The database of PESEdit patch v0.2, that is.) So "the real life callnames" remain in the game unharmed, just the way it should always be. Before anyone starts complaining that goalkeeper callnames can actually be heard in PES2011, it's apparently only when the keeper gets hold of the ball outside the box and even then it's rare. So I'd say you don't really have to turn off their callnames unless you have a tendency to go and try scoring with keepers. (There's always one on this planet who does that...) Stick the folder dt00_e.img to kitserver's img folder, callnames should work just fine via kitserver. In the game's edit department, assigning all the callnames to players according to the list included in the pack takes about 70 minutes of your precious time.
Big thanks go to: -------------------- GOAL (for the PES2010 callname map and couple of callnames) Draganin (couple of callnames and especially fixing my shoddy work) PES2008 (for an enormous amount of callnames) PES2009 (couple of callnames) PES2010 (lots of callnames) porridge (for 10-15 particularly bad callnames, try to spot them, no prizes) steadyontherem8 (for help and upcoming great things)
1 comment:
dude thanks for all the hard work, this is kick-ass :D
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